Dark Sun Next
City Elf Stats
+1 Charisma, +1 Wisdom: City elves are born liars adept at bargaining their way out of trouble.
They’re also good at spotting other creatures’ belongings.
Low-Light Vision: If there is no light within 30 feet of an elf, they treat shadows in that radius as
normal light, and they treat darkness in that radius as shadows.
Speed: 30 feet.
Keen Senses: City elves have advantage on all checks to listen and spot.
Distrustful: Naturally distrusting of outsiders, city elves are immune to charm effects and others
have disadvantage when attempting to persuade, lie or intimidate an elf.
Child of the Streets: City elves can never get lost while in a city they’re familiar with and have
advantage when trying to sneak in a city.
Languages: Elves begin play speaking Allundean and Sirihish.
Elven Physical Appearance
All elves stand between around 75 and 96 inches in height and tend to have slim, light frames. Elvish
features tend to have less variation than do human features, but a large range does indeed exist:
skin color usually falls in the dark, dusky browns to pale cream-colors; hair is typically darker but
shares a similar range of hues. Eye colour among elves, however, is a matter of extraordinary
variability. Elven ears are always pointed, and the shape of the eyes is always that of an almond.
Elves in Allanak
Elves are universally considered thieves, a reputation they not only deserve but are proud of. Were
they not the most populous race in Athas (by a very small margin) they would most likely be
banished from the city-states. As it is, they are shunned from polite society, but allowed to live there nonetheless.
Most elves live in the wastelands, coming to the City-States only to ply their trade. Whether that
trade be dealing in goods or attempting to trick people out of their coin. Some elves actually make
their home within a city-state. Often these degenerate souls are more often than not the remnants
of a tribe that fell to the many dangers of Athas. Some elves are slaved, but aren’t highly valued. due to their unreliability. Elves in this campaign must have lived in Allanak all their lives.
Elves, all elves, are deathly loyal to their tribe, if they should belong to one. You can almost attribute
a sort of ‘hive mind’ to elves, in that most of them consider the welfare of their tribe above their
own personal welfare. An elf would tell you that they would give up their own life without hesitation
to protect or serve their tribe. Not all of them have that much willpower, but all of them wish they
did, and certainly all of them will claim they do. Elves also naturally trust their tribemates. They know that every elf in their tribe feels the same loyalty they do – so they have a strong ingrained trust and even reliance upon all of their kin. To act in a harmful way against a tribemate is an unthinkable act in an elven tribe. As a general rule, a harmful act against a tribemate would be one that betrays them to an outsider – this would be the ultimate crime among elves. Sometimes harmful acts occur entirely within the structure of the tribe which are important for the strength of the tribe as a whole – these are not truly harmful, to an elf. Finally, all elven tribes have an “us and them” philosophy of the world. As elf sees their tribemates as being essential to their self-image – they are part of a tribe more than they are an individual. Similarly, elves see anyone not of their tribe as being a complete outsider. This extends even to other elves and other elven tribes. There is no reason why an elf would feel any closer to an elf from another tribe than they would to a human or dwarf. Indeed, elven tribes war among each other as much, or more, than they war with other races.
Individual elves may provide outsiders tests to gain their trust and loyalty. These tests are dangerous for both the elf and the outsider as the elf places themselves in more and more vulnerable situations to see if the outsider takes advantage of them. All elves assume outsiders will always take advantage of them; they would if given the chance, and so rarely perform these tests.
There are two ideas that are true in all elven tribes. An elf would rather die than ride on a mount and all elves highly respect thievery. In elven culture, a gifted thief is given the same respect as a gifted artisan would be given in a human culture. In this sense, robbery is considered a precious skill among elves – it is something to be cultivated, something to hope your children possess, something which you yourself strive after, and the reason you look up to those more gifted than you. A clever pickpocket is indeed a fine example of an elven thief – but there is so much more to the art.
Con-artists of any sort are thieves. Muggers are thieves, albeit less subtle ones. Even traders are
thieves – indeed, many elves consider trading to just being a sophisticated form of theft. This makes
many elves become merchants, but they tend to be the least scrupulous merchants around.
The only person an elf wouldn’t steal from is a tribemate. To do so would be to betray the tribe.
The average life expectancy of an elf is 92 years. They’re considered adults at 24.